Humanized Aimbot
Silent, legit-looking aim with per-bone smoothing, FOV limits and reaction delay that reads like a real player.
Features
PremBonker runs entirely outside the game as two cooperating processes. No injection, no overlay hooks, no driver in your kernel. Every module below is toggled from one clean panel.
Silent, legit-looking aim with per-bone smoothing, FOV limits and reaction delay that reads like a real player.
See enemies through geometry with boxes, health, distance and weapon — tuned to stay readable, never cluttered.
Full bone skeletons show exact stance and peek timing, so you always know where the shot is going.
A live top-down radar on your phone or second screen. Nothing overlays the game — fully out of process.
Shareable bomb position, live defuse/plant timer, spectator list and a stack of quality-of-life extras.
Dual-process, fully external design with a clean VAC bypass on every official server. FACEIT is out of scope.
One process reads, one process decides — neither touches the game's memory space the way a traditional cheat does. The result is a clean VAC bypass on every official and community server.
FACEIT is not supported. Their client-side anti-cheat is out of scope, and we would rather say so than sell you a ban.
€3 gets you the full feature set. No subscription, no auto-renew.
See all plans